Luigi's Ghost Mansion

Luigi's Ghost Mansion is 1 of the 12 attractions in Nintendo Land. It is a Competitive Attraction that can be played with 2-5 Players. It is based on the game Luigi's Mansion. Just as the name suggests, it takes place in a mansion. The solo player plays as a yellow ghost, whilst the others play as Ghost Trackers (In a green, red, yellow, and purple color) the Ghost has to faint all the Ghost Trackers whilst they have to deplete the Ghost's health.

Controls
The Ghost plays with the Gamepad, they use the Left stick to move, and A button to dash. When they're dashing, they are visible. The Ghost is also allowed to hold the ZR and ZL buttons at the same time to use some magic to drain the Ghost Trackers' batteries. When holding the ZR and ZL buttons, a meter will appear over the Ghost. If the meter fills and the Ghost releases the buttons, purple-colored circles will appear around Ghost Trackers and any Monitas in the spot they were standing when the Ghost released the buttons. About 3 seconds after the circles appear, purple ghosts will shoot out of each circle (this is just a visual effect), and if any Ghost Tracker is in a circle when the ghosts shoot out their battery automatically drains to zero. Any Monitas will get stunned for a while after the ghosts shoot out if they are in a circle when it happens. The Ghost is visible when charging their meter. The Ghost Trackers play with the Wii Remote sideways, they use the D-pad to move, 1 to flash their light to damage the Ghost, and 2 to sidestep (Not turning when moving)

Gameplay
The closer the Ghost is to the Ghost Tracker, the more their Wii Remote will rumble. They can track how "scared" they are by an icon over their head, (a ? means that they're nearby, an ! means that they're close, an !! means that they're visible) (Icons only appear for Ghost Trackers if vibrate is disabled in remote settings)

Ghost Trackers move slowly when using their lights and move quickly when not using them. If the light is used too much, the light will run out of battery, when the Ghost Tracker is at low battery, a battery will appear. If the Ghost Tracker touches it, their battery will be recharged. Very rarely (usually when there is only 1 Ghost Tracker left and they're on their last life.) a Super Battery will appear and allow them to use a Super Light for a limited amount of time which has a unlimited battery life, has bigger range, and drains the Ghost's health faster.

Occasionally, lightning will strike on one of the four walls, if the Ghost is caught in the light, they become visible.

There will always be 4 Ghost Trackers, any non-human players will be replaced with a Monita that will roam around, they do not need to be caught. If the Ghost is near a Monita, it will spin it's flashlight in a circle, however, if a Ghost Tracker is near by, the Monita will stand still and not shine their light, allowing the Ghost Tracker to pass.

Stage 1: Main Floor
Main Floor is a simple, balanced stage.

Stage 2: The Basement
This level is another simple stage. It takes place in the basement of the mansion and is full of cardboard boxes and other various junk, making it harder to move around.

Stage 3: Research Lab
The Research Lab has conveyor belts that will hinder the Ghost Trackers' movements, however it does not affect the Ghost.

Stage 4: The Storage Room
The Storage Room is a copy of The Basement, however there are haunted armor statues that react to the Ghost Trackers' movements by shaking when they are in their lines of sight. This shaking causes the nearby Ghost Trackers' remotes to vibrate (or showing icons if vibrate is disabled) even if the Ghost is not nearby. The stautes can be 'defeated' by shining the flashlight onto them for a few seconds, however they rebuild themselves soon after.

Stage 5: Monita's Rooftop
This level takes place on the roof of the mansion. This level has no walls meaning the lightning strike can reveal the Ghost no matter where they are. There are also 6 Monita Ghost Trackers (-1 for every human player in the game)